UPDATE
Update Information | Details |
Damage formula change | ▼Damage calculation formula will be changed. ・ATK/MATK of some monsters will be adjusted. ・The Subt DEF/Subt MDEF of armor items will be adjusted. ・STR/INT/VIT/MEN values will no longer be reflected in ATK/MATK/DEF/MDEF values. ・ATK/MATK/DEF/MDEF reflects things related to ATK/MATK/Subt DEF/Subt MDEF. *Due to a change in the damage calculation formula, you will be able to reset your skills and status with NPC ""Helen, the administrator of the job change"" in ""Revere"" from after this maintenance until 14:00 on May 22nd(JST). ▼About the new damage calculation formula With this change to the damage calculation formula, we have made adjustments to make the damage calculation formula, which had become complicated, easier to understand. In the new damage calculation formula, ""basic damage"" is calculated based on the following items. ・Own status STR/INT and attack target status VIT/MEN ・Own ATK/MATK and opponent's Subt DEF/Subt MDEF ・Target's DEF damage cut rate and MDEF damage cut rate ・Own skill multiplier ・Whether or not you have your own skill boost ・Non-critical or critical The damage for the following categories is calculated based on the ""basic damage"" above. ・Difference between physical/magical damage and resistance ・Difference between racial damage and resistance ・Difference between limit breaking attack and armor average ・Difference in guild skill effects ・Difference between occupational damage and resistance ・Difference between distance damage and resistance ・Attribute advantages and disadvantages, difference between attribute damage and resistance ・Other differences in damage increase and resistance Finally, corrections are made based on rank differences. *If the damage is below a certain value, the minimum damage guarantee will be applied. *We will continue to make adjustments in the future. |
Addition of ""BOSS Colosseum"" | ▼New content “BOSS Colosseum” will be added. ・You can enter ""BOSS Colosseum"" from the NPC in ""Event Square"". |
Equipment Related | ▼The name of High Element will be changed to “Defense High Element”. ▼“Attack High Element” ★30 to ★55 for each attribute will be added. ・""Attack High Element"" can increase the attack power of the target attribute by storing it in the ""Element Case"". ・""Attack High Element"" can be ""Evolve"" at the ""Blacksmith"". ▼Recipes for ""Attack High Element★30"" for each attribute will be added to ""Element Synthesis"". ▼The upper limit of Breaking the limit level will be 120. |
Item Related | ▼The ""Production category"" of ""Distance ORB"" of ""Some Class ORB Synthesis"" will be changed from ""Resist OR"" to ""Range ORB"". ▼The following ORB recipes for ★2 to ★5 will be added to “Range ORB” of “Some Class ORB Synthesis”. ・Close contact ORB ・Medium Distance ORB ・Long Distance ORB |
Official Tournaments Related | ▼To prevent fraud, we will adjust the timeout determination when the app goes into the background during an ""Official Tournaments."" ▼In ""Official Tournaments"", 1 death will be added as a penalty when communication is disconnected. |
Ranking Related | ▼""Overall ranking"" will be added to the ranking. *Rankings will be updated every hour. *High ranking players can receive ""Rank reward"". *You can earn ""Score reward"" depending on your score achievement status. *For details on rewards, please check each reward page in the ranking. |
Issues to be fixed | Details |
text correction | Corrected the “ORB effects” text for “Medium Distance ORB” and “Long Distance ORB” |
“Btl-P” calculation correction | Corrected a bug where STR/INT values were being added to "Btl-P" in duplicate. *Due to the fix for this bug, your "Btl-P" may be lower than before the maintenance even after "this bug" is fixed. |
Completed | Details |
Forging Room | ~JST:2024/5/15 13:59 |
Veteran Monster Appearance | ~JST:2024/5/15 13:59 |
Challenge Dungeon | ~JST:2024/5/15 13:59 |
版本更新信息 | 详情 |
伤害计算公式改变 | ▼伤害计算公式变更。 ・调整部分怪物的攻击力/魔力。 ・调整防具的减法DEF/减法MDEF。 ・STR/INT/VIT/MEN值将不再反映在ATK/MATK/DEF/MDEF值中。 ・ATK/MATK/DEF/MDEF反映与ATK/MATK/减法DEF/减法MDEF相关的事物。 *由于伤害计算公式发生变化,本次维护后至5月22日14:00(JST),您可以通过“里卫依鲁”NPC“转职管理人赫莲”重置技能和状态。 ▼关于新的伤害计算公式 通过此次伤害计算公式的变更,我们进行了调整,使原本复杂的伤害计算公式变得更加容易理解。 在新的伤害计算公式中,“基本伤害”是根据以下几项计算的。 ・自身状态STR/INT和攻击目标状态VIT/MEN ・己方ATK/MATK与对手减法DEF/减法MDEF ・目标的DEF伤害削减率和MDEF伤害削减率 ・自身技能倍增 ・是否有自己的技能提升 ・非关键或关键 以下类别的伤害是根据上述“基本伤害”计算的。 ・物理/魔法伤害与抗性的差异 ・种族伤害与抵抗力的区别 ・极限攻击力与平均护甲值的差异 ・公会技能效果的差异 ・职业伤害与抗性的区别 ・距离伤害与抵抗力的差异 ・属性优缺点、属性伤害和抗性的区别 ・伤害增加和抵抗力方面的其他差异 最后根据等级差异进行修正。 *如果损坏低于一定值,将适用最低损坏保证。 *未来我们将继续进行调整。 |
新增“BOSS 斗兽场” | ▼追加新内容“BOSS 斗兽场”。 ・可以从“活动广场”的NPC处进入“BOSS 斗兽场”。 |
装备相关 | ▼高元素的名称将变更为“抗高元素”。 ▼追加“攻击高元素”各属性★30~★55。 ・“攻击高元素”可以通过将其存储在“元素盒”中来增加目标属性的攻击力。 ・“攻击高元素”可以在“锻冶屋”处“进化”。 ▼“属性 合成”中将追加各属性“攻击高元素★30”的配方。 ▼突破极限等级上限为120。 |
道具相关 | ▼“一些职业魂晶 合成”的“距离魂晶”的“生产类别”将由“反抗魂晶”更改为“射程魂晶”。 ▼“一些职业魂晶 合成”的“射程魂晶”中将添加以下★2至★5的魂晶配方。 ・近距离接触魂晶 ・中距离魂晶 ・长距离魂晶 |
正式比赛相关 | ▼为了防止欺诈,我们将调整“正式比赛”期间应用程序进入后台时的超时判定。 ▼“正式比赛”中,通讯中断时将增加1次死亡作为惩罚。 |
排名相关 | ▼排名中将追加“总体排名”。 *排名每小时更新一次。 *排名高的玩家可以获得“排名奖励”。 *根据您的分数成就状态,您可以获得“得分奖励”。 *奖励详情请查看排行榜各奖励页面。 |
异常现象修正 | 详情 |
文字修正 | 更正了“中距离魂晶”和“长距离魂晶”的“魂晶效果”文本 |
“战斗力”计算修正 | 修正了 STR/INT 值被重复添加到“战斗力”中的错误。 *由于该问题的修复,即使修复了“这个问题”,你的“战斗力”也可能会低于维护前。 |
修正完毕 | 詳情 |
锻造室 | ~JST:2024/5/15 13:59 |
老手怪物现身 | ~JST:2024/5/15 13:59 |
挑战迷宫 | ~JST:2024/5/15 13:59 |