UPDATE
Update Information | Details |
Interaction PvP Related | ▼“Regularly Held Rooms” will be added to “Interaction PvP Reception”. “Regularly Held Rooms” are team deathmatches that are held periodically at a fixed time, and there are three types of team deathmatches where some of the statuses are corrected. ※If you do not meet the specified rank conditions, you will not be able to participate. ※“Regularly Held Rooms” are held every 3 hours. ・【Regular Room】【Rank 35】Team Deathmatch Rank Limit:21~35 ・【Regular Room】【Rank 50】Team Deathmatch Rank Limit:35~50 ・【Regular Room】【Rank 100】Team Deathmatch Rank Limit:21~100 ▼A “Restricted Rooms” will be added to the “Interaction PvP Reception”. “Restricted Rooms” are “Team DM” where some of the statuses are corrected, and there are three types as shown below. ※If you do not meet the specified rank conditions, you will not be able to create or join a room. ・【Rank 35】Team Deathmatch Rank Limit:21~35 ・【Rank 50】Team Deathmatch Rank Limit:35~50 ・【Rank 100】Team Deathmatch Rank Limit:21~100 |
Damage calculation formula Related | ▼When fighting against monsters, the damage dealt will increase if the level is higher than the opponent. ※If the level of the monster is high, the damage received will increase. ※The damage dealt increases as the level difference increases. ※If the level difference is 0, there is no increase in damage. ※There is no increase in damage for monsters without level markings. |
UI Related | ▼The name of “Auto Quest” will be changed to “Auto-play”. |
Changing the ZENITH CLASH | The ZENITH CLASH will be changed from “Old Castle” to “World Tree”. |
Achieve Related | ▼A new “Achieve” will be added. |
Others | ▼When you level up with “Achievement Rewards”, your HP and SP will be fully recovered. ▼The quest guide will be partially adjusted. ▼The sort order of “Ranking” will be changed. ▼The levels of some monsters will be adjusted. |
Issues to be fixed | Details |
“Achieve” fixes | Fixed a bug where some progress was not counted in “Status P/Strategy Guide”. |
“Text” fixes | Fixed some text in “Quest” and “Achieve”. |
Completed | Details |
Uninvited Guest | ~JST:2024/11/27 13:59 |
Rush Battle | ~JST:2024/11/27 13:59 |
版本更新信息 | 详情 |
交流PvP相关 | ▼“交流PvP承接”常规活动室“常规活动室”。 “常规活动室”是在固定时间定期举行的团队死亡竞赛,共有三种类型的团队死亡竞赛,其中部分状态被修正。 ※如果您不符合指定的排名条件,您将无法参加。 ※“常规活动室”每3小时举行一次。 ・【普通房间】【排名35】团队死亡赛 排名限制:21~35 ・【普通房间】【排名50】团队死亡赛 排名限制:35~50 ・【普通房间】【排名100】团队死亡赛 排名限制:21~100 ▼“交流PvP承接”限制房间“限制房间”。 “限制房间”是修正了部分状态的“团队死亡竞赛”,共有如下三种类型。 ※如果您不满足指定的等级条件,您将无法创建或加入房间。 ・【排名35】团队死亡赛 排名限制:21~35 ・【排名50】团队死亡赛 排名限制:35~50 ・【排名100】团队死亡赛 排名限制:21~100 |
伤害计算公式相关 | ▼与怪物战斗时,如果等级比对手高,造成的伤害就会增加。 ※如果怪物的等级高,受到的伤害就会增加。 ※造成的伤害随着等级差异的增加而增加。 ※如果等级差为0,则伤害不会增加。 ※对于没有等级标记的怪物,伤害不会增加。 |
UI相关 | ▼“自动任务”的名称将更改为“自动模式”。 |
苍穹争霸变更 | 苍穹争霸由“古城阶”变更为“世界树”。 |
成就相关 | ▼将添加新的“成就”。 |
其他的 | ▼当您通过“成就奖励”升级时,您的HP和SP将完全恢复。 ▼任务指南将进行部分调整。 ▼“排行”的排序顺序将发生变化。 ▼部分怪物的等级将会调整。 |
异常现象修正 | 详情 |
“成就”修复 | 修复了“状态 P/策略指南”中未计入某些进度的错误。 |
“文字”修复 | 修复了“任务”和“成就”中的一些文本。 |
修正完毕 | 詳情 |
不速之客 | ~JST:2024/11/27 13:59 |
火拼对战 | ~JST:2024/11/27 13:59 |